
Ephemeral
A downloadable game
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A short text-based adventure game.
For MACSJAM 5.0.
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PREAMBLE
========
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You're on a long trek, trying to search for an artefact you've long
been searching for. But to what end?
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CREDITS
=======
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Programming, Story and Some Artwork:
Jahin Z.
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Asset attribution:
header:
Own work.
Generated with figlet (http://www.figlet.org/) and
the `cyberlarge` font (Kent Nassen, Nov. 1994)
token (inari-japan):
Own work.
Adapted from: Inari Sen, Japan, n.d.,
Sebald, William J., National Museum of American History
The Smithsonian Institution (https://www.si.edu/)
Based on: ASCII Art Archive, Geometries catalogue.
Dodecahedron by Michael Naylor.
(https://www.asciiart.eu/art-and-design/geometries)
face:
From ASCII Art Archive, Faces catalogue.
Original artist unknown.
(https://www.asciiart.eu/people/faces)
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All code released under the MIT license.
| Status | Released |
| Author | jahinzee |
| Genre | Adventure |
| Tags | macsjam, Text based |
Install instructions
You can play this game using Python (https://www.python.org/).
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After extracting the archive, you should see:
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* ephemeral.py: the main game file,
* libephemeral/: folder containing helper code files, and
* README.txt: usage instructions.
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From there:
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* On Windows, simply double-click the ephemeral.py file, and a console
should open with the game.
* On macOS, Linux, or other *NIX platforms, open a terminal in the
directory, and run `python ephemeral.py`.
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For better retro immersion, you can play the game in Cool Retro Term
(https://github.com/Swordfish90/cool-retro-term) or Windows Terminal Retro Mode
(https://learn.microsoft.com/en-us/windows/terminal/custom-terminal-gallery/retro-command-prompt).
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NOTE: Keep the libephemeral directory in same folder/directory as
ephemeral.py, otherwise the game cannot run.
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No external dependencies are required - this game only uses the Python
standard library. No files will be written to during gameplay.
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The game will only read:
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* Python files in libephemeral, and
* your system username, for some sections.
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